RELEASE! → 125 Coins
The developer’s description publishes this exact string, including !. Checked October 1, 2026; not personally redeemed.
Copy the exact code
Plan your next house heist. Find the real Gnomes game, choose a first-entry, speed or squad goal, and follow the guide that fits your next round.
Independent fan guide · Public sources checked October 1, 2026
Choose the situation that matches your next round. The target comes from the developer’s description or badge wording; the practice priority is our advice.
Practice priority: Learn entry and a return route before adding time pressure.
First-heist plan| Your starting state | Published target | Recommended emphasis | Next page |
|---|---|---|---|
| First visit | Breaking In!: enter the Homeowner’s house for the first time | Learn entry and a return route before adding time pressure | First-heist plan |
| Want the listed free reward | RELEASE! → 125 Coins | Copy the exact string; listing does not prove live redemption | Exact code and copy help |
| Know a short route and want a timed goal | Speedy Thief: complete a round in under 5 minutes | Prioritize whole-round completion over unfamiliar detours | Timed-round practice |
| Playing toward the squad badge | Gnome Squad: full team escapes, everyone safely out | Coordinate who remains inside and confirm the whole team is out | Full-team attempt |
The developer’s description publishes this exact string, including !. Checked October 1, 2026; not personally redeemed.
Copy the exact codeIts wording concerns the completed round, strictly below 5:00. The timer’s start/finish logic is not documented in our sources.
Plan a timed roundA full-team escape is different from your own escape. No fixed squad count is given by the badge.
Compare all five badge goalsEnter the Homeowner’s house. The first house entry is the stated Breaking In! badge goal.
Steal valuable items. Taking loot is part of the official objective; no item-value catalogue was acquired.
Escape before the Homeowner catches you. The developer describes this threat, without publishing detection, hiding or rescue rules.
Work toward quests, tools and upgrades. These progression features and rewards are explicitly described; exact menus, costs and payouts are not established.
For a first attempt, our recommendation is to learn a short repeatable path before combining speed and team goals. Read the full first-run order.
A familiar solo pace and a full-team attempt ask you to watch different things. Speedy Thief is about completing the round in less than 5:00; Gnome Squad is about a full team with everyone out safely. The descriptions do not say these awards are mutually exclusive.
A detour can work against the clock, so practice a known short route.
Practice a timed roundIf another teammate is still inside, your own quick exit does not establish the stated team outcome; plan clear check-ins.
Plan a full-team attemptThese priorities are editorial advice, not measured patrol or rescue rules. Use the complete escape practice guide.
No such requirement appears in the badge wording; maxPlayers is server capacity, not a published squad count.
The published wording says under five minutes, not five minutes or less. The game’s own round result and award determine completion; an external stopwatch is not proof.
Our advice is to learn entry and exit first, then pick a practice emphasis. This is not a required unlock sequence.
RELEASE!, its listed reward and response-based copy help.
OPEN GUIDEA complete first-run practice sequence, from entry to result check.
OPEN GUIDEPublished unlock conditions, item thresholds and award-reading limits.
OPEN GUIDETeam check-ins, repeatable routes and timed-round practice.
OPEN GUIDEThree spending decisions for the effects and prices in your live menu.
OPEN GUIDEThe correct game, creator community and social starting points.
OPEN GUIDEThe dated source check and what the API update time can tell you.
OPEN GUIDEPlay the correct Gnomes! experience by Sneaky Gnomes.